Sunday, August 03, 2008

Silent Hill Homecoming

I have always been a big fan of the Silent Hill series, and the latest iteration is looking impressive. One of the changes the developers have made is that the protagonist, Alex Shepherd, enters the fray with a certain degree of combat skills.
In the past, the combat in Silent Hill was deliberately cumbersome. The protagonists were fairly inept; they were ordinary people in (very) unusual situations. This idea certainly changed the feel to the game, and in a sense, added more atmosphere. It also defined a slightly different gameplay style to many other action adventure based titles, a style that was reactive rather than proactive, in that the player's mindset could not revolve around the idea of killing anything and everyone in sight.
Although the game has not been released, the fact that the hero is no longer your average everyday Joe could change the gameplay. This might all be for the better depending on the mechanics, engine and generally how well it all comes together, after all, the development team has changed. I'm just wondering what secrets Shepherd's Glen hides...

0 Comments:

Post a Comment

Subscribe to Post Comments [Atom]

<< Home

Books Blogs - Blog Catalog Blog Directory