Thursday, July 03, 2008

Combat Depiction in Video Games

I'm writing this post as a follow on from my previous passage on martial arts and video games. I find it very interesting how fighting sequences are glorified in video games. I use the word 'glorified' here, but not in the negative sense. I am not referring to the 'effects of violence in video games on our children' and other similar absurd topics.
Many games include ridiculous pyrotechnics during hand-to-hand combat. Namely, explosions whenever a fist makes contact, or possibly swirls of light and even flashes of lightning accompanying moves and attacks. I personally think these are much needed, and make any game far more aesthetically pleasing. Realistic is boring. That's why it's a game!
Aside from the light and fire, games encompass the opportunity to include many other supernatural elements, such as teleportation or time travel.
Although these are fantastical, they do however occasionally point to true martial arts philosophies. The focus of power and energy is the main thing. This is practised during training for real, whereas in a game you would actually see the energy as a blue flash of light... This has the potential to be a deep topic, far beyond a practical blog entry. It'll be interesting to see how martial arts become depicted in games in the future, will it change? I don't think so, not greatly at least, but it presumably will become more elaborate.

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